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MOZA’s MotoGP handlebar: what is confirmed so far

A motorcycle control option for MOZA wheelbases, with supported games separated from titles still in development.

The SimRacing Den · Published September 13, 2026 · Updated September 13, 2026
Unveiled: August 26 · Checked: September 13, 2026

MOZA’s MotoGP-licensed handlebar brings motorcycle controls to its wheelbase ecosystem. Revealed at Gamescom on August 26, it was shown as a force-feedback motorcycle interface alongside the company’s wider racing-simulation hardware. The product page now provides dimensions, controls and a game-support list, although price and a release date remain unannounced. [1] [2]

A 620 mm handlebar with configurable controls

The listed specification combines a magnesium-alloy rear housing, plastic front housing and silicone grips. Its controls include ten backlit buttons, a D-pad and two five-way switches, plus six RGB shift LEDs. Button mapping and lighting are configurable through MOZA Pit House. An optional CM2 display adds dashboard information. [2]

MOZA wheelbases are supported; third-party bases are not

MOZA specifies a custom aluminium quick release and conductive slip-ring signalling. Its compatibility table lists current MOZA wheelbases, while explicitly excluding third-party bases. The handlebar is therefore an accessory within that hardware ecosystem rather than a standalone motorcycle controller. [2]

Supported games and the development list

The supported list includes MotoGP 26, GP Bikes, TrackDayR, Live for Speed, The Crew Motorfest, Assetto Corsa and BeamNG.drive. Additional MotoGP titles, RIDE, SBK, RiMS Racing, TT Isle of Man and Lane Split appear separately under development. [2]

That separation is especially relevant here because software support involves more than recognising a button press. A racing controller can have working steering inputs while feedback, dashboard data or individual game integrations follow a different timetable. The product’s compatibility list is the appropriate reference for choosing a title; the MotoGP licence alone does not establish support for every previous game in the series.

Part of a broader move into simulation controls

The Gamescom programme also covered trucking, farming, flight, motion and driver-training technology. MOZA’s motorcycle reveal fits that expansion of control interfaces beyond the conventional steering wheel and pedals. The announcement describes native MotoGP integration and force feedback, but does not provide independent measurements of the riding experience. [1]

For now, the practical news is the combination of a dedicated motorcycle layout with an existing MOZA base. Retail availability and the final supported-feature list will determine when that combination can move from the show floor into home setups.

Sources

  1. MOZA: Gamescom announcement
  2. MOZA: official MotoGP product and compatibility page

Official sources checked September 13, 2026.